2013年4月12日星期五

The basic movement in co-signs

It is very good our new team using the hansoft to give you the task and we can trace the process of our project.

My task is just to finish the basic movement in game.  walk, run, crunch, crawl,

It seems very easy, but we I start doing it, I find out some time if you crunch somewhere you will drop down the floor, this is because the collision in unity if the floor is thin enough, the collision will not happen.And also we you go though the " channel "



I also had done something in pathfinding in our game, we want to put it on our guards'AI, let it be smart to chase our search our thief .

But I have some problems because we had the same class name "Node" in our game code, It will take me some time to fix it and combine our game with the A* pathfinding package to our game .




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